There is always more than one possibility. So, the letters "eoontw" could become "one two". Players are given a set of letters which they use to make two different words. Subscribe to Pocket Gamer on For those unfamiliar, could you give a summary of your word game and how you think it stands out from the rest of the genre? Noah: Addagrams is a word puzzle that celebrates player choice, diverse thought, and playing with your words. As a consumer of word games, I feel rewarded every time I’m able to recall words I forgot I even knew or when I learn new ones-it’s empowering! Word games can even inspire creativity by getting you to approach problems with divergent thinking, which is something I really tried to achieve with Qwert. I think it’s pretty amazing when you can take something we use every day, like language and create a novel and interesting experience. Peter: One thing I really like about word games is their simplicity. And written language adds a whole other layer to that, creating even more opportunities for emergent play. Language is like a combinatorial puzzle, even before you start to apply game mechanics. You have so many words and ways to communicate an idea. And so, just like life itself, language is filled with joy, surprise, contradiction, and – perhaps most importantly – choice. Language is this tool developed to help us express and communicate the entire human experience. What is the appeal of word games for you personally? Noah: For me personally, I think the inherent playfulness of language is fascinating and I view word games as a way to explore that. The only thing I didn't do was the coding-for that I hired a much more capable developer! I created the concept for Qwert and did all the design and production work. Peter: I'm Peter Barnett, game designer and founder of Karate Possum Games. If there was a hat to be worn, I'm wearing it. Together, we discussed the challenges involved with making their games, what the future holds and where they drew influences from, among other things.Ĭan you please introduce yourself and your role in your game to our readers? Noah: I'm Noah Rosenfield, founder and lead at 1TON Games and the sole creator, designer, and developer of Addagrams. We recently chatted with Noah Rosenfield and Peter Barnet, who worked on Addagrams and Qwert, respectively, about all things word gaming. I've played a bit of both and think they're great fun, so do check them out if you haven't already. Discovery is tricky, especially when you're an indie developer. Both are looking to bring something new to the tried and tested genre, which isn't easy considering the thousands of options already available. Earlier this year, two word games were released close to one another - Qwert and Addagrams.
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